| Name | Type | Cat. | PP | Att. | Acc. | Effect |
| Aqua Cutter |
|
|
20 | 70 | 100 | This move has a 1-stage Critical-Hit Ratio Boost. |
| Aqua Jet |
|
|
20 | 40 | 100 | |
| Aqua Ring |
|
|
20 | -- | 101 | The user gains the Aqua Ring status. |
| Aqua Step |
|
|
12 | 80 | 100 | Boosts the user's Speed stat by 1 stage. |
| Aqua Tail |
|
|
12 | 90 | 90 | |
| Bouncy Bubble |
|
|
20 | 60 | 100 | |
| Brine |
|
|
12 | 65 | 100 | |
| Bubble |
|
|
20 | 40 | 100 | |
| Bubble Beam |
|
|
20 | 65 | 100 | |
| Chilling Water |
|
|
20 | 50 | 100 | Lowers the target's Attack stat by 1 stage. |
| Clamp |
|
|
16 | 35 | 85 | |
| Crabhammer |
|
|
12 | 100 | 95 | This move has a 1-stage Critical-Hit Ratio Boost. |
| Dive |
|
|
12 | 80 | 100 | The user gains the Submerged status on the turn this move is used then attacks on the following turn. |
| Fishious Rend |
|
|
12 | 80 | 100 | |
| Flip Turn |
|
|
20 | 60 | 100 | After attacking the user switches out of battle to be replaced by another party Pokémon. |
| Hydro Cannon |
|
|
8 | 150 | 90 | The user gains the Recharging status on the turn after this move is used. |
| Hydro Pump |
|
|
8 | 110 | 80 | |
| Hydro Steam |
|
|
16 | 80 | 100 | |
| Hydro Vortex |
|
|
1 | -- | 101 | |
| Hydro Vortex |
|
|
1 | -- | 101 | |
| Jet Punch |
|
|
16 | 60 | 100 | |
| Life Dew |
|
|
12 | -- | 101 | Restores 1/4 of the max HP of the user and its allies. |
| Liquidation |
|
|
12 | 85 | 100 | Has a 20% chance of lowering the target's Defense stat by 1 stage. |
| Max Geyser |
|
|
12 | 10 | 101 | |
| Muddy Water |
|
|
12 | 90 | 85 | Has a 30% chance of lowering targets' accuracy by 1 stage. |
| Oceanic Operetta |
|
|
1 | 195 | 101 | |
| Octazooka |
|
|
12 | 65 | 85 | |
| Origin Pulse |
|
|
12 | 110 | 85 | |
| Rain Dance |
|
|
8 | -- | 101 | Summons rain for 5 turns. |
| Razor Shell |
|
|
12 | 75 | 95 | Has a 50% chance of lowering the target's Defense stat by 1 stage. |
| Scald |
|
|
16 | 80 | 100 | Has a 30% chance of burning the target. Cures the user and target of being frozen. |
| Snipe Shot |
|
|
16 | 85 | 100 | |
| Soak |
|
|
20 | -- | 100 | Changes the target's type to Water. |
| Sparkling Aria |
|
|
12 | 90 | 100 | Cures targets of their burns. |
| Splishy Splash |
|
|
16 | 90 | 100 | |
| Steam Eruption |
|
|
8 | 110 | 95 | |
| Surf |
|
|
16 | 90 | 100 | This move's power is doubled against targets that have the Submerged status. |
| Surging Strikes |
|
|
8 | 25 | 100 | |
| Triple Dive |
|
|
12 | 35 | 95 | |
| Water Gun |
|
|
20 | 40 | 100 | |
| Water Pledge |
|
|
12 | 80 | 100 | |
| Water Pulse |
|
|
20 | 60 | 100 | Has a 20% chance of confusing the target. |
| Water Shuriken |
|
|
20 | 15 | 100 | The user attacks 2 to 5 times in a row. |
| Water Sport |
|
|
16 | -- | 101 | |
| Water Spout |
|
|
8 | 150 | 100 | The less HP the user has left the lower this move's power (ranging between 1 and 150). |
| Waterfall |
|
|
16 | 80 | 100 | Has a 20% chance of making the target flinch. |
| Wave Crash |
|
|
12 | 120 | 100 | The user takes 1/3 of the damage dealt by this move. |
| Whirlpool |
|
|
16 | 35 | 85 | Gives the target the Bound status. This move's power is doubled if the target has the Submerged status. |
| Withdraw |
|
|
20 | -- | 101 |





















