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Name Type Cat. PP Att. Acc. Effect
Absorb Absorb - GRASS 20 20 100
Apple Acid Apple Acid - GRASS 12 90 100 Lowers the target's Sp. Def stat by 1 stage.
Aromatherapy Aromatherapy - GRASS 8 -- 101
Bloom Doom Bloom Doom - GRASS 1 -- 101
Bloom Doom Bloom Doom - GRASS 1 -- 101
Branch Poke Branch Poke - GRASS 20 40 100
Bullet Seed Bullet Seed - GRASS 20 25 100 The user attacks 2 to 5 times in a row.
Chloroblast Chloroblast - GRASS 8 150 95
Cotton Guard Cotton Guard - GRASS 12 -- 101 Boosts the user's Defense stat by 3 stages.
Cotton Spore Cotton Spore - GRASS 20 -- 100 Lowers targets' Speed stats by 2 stages.
Drum Beating Drum Beating - GRASS 12 80 100
Energy Ball Energy Ball - GRASS 12 90 100 Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Flower Trick Flower Trick - GRASS 12 70 101 This move never misses and is always a critical hit.
Forest's Curse Forest's Curse - GRASS 20 -- 100 Gives the target the Forest Cursed status.
Frenzy Plant Frenzy Plant - GRASS 8 150 90 The user gains the Recharging status on the turn after this move is used.
Giga Drain Giga Drain - GRASS 12 75 100 The user's HP is restored by 1/2 of the damage dealt by this move.
Grass Knot Grass Knot - GRASS 20 -- 100 The heavier the target the greater this move's power (ranging between 20 and 120).
Grass Pledge Grass Pledge - GRASS 12 80 100
Grass Whistle Grass Whistle - GRASS 16 -- 55
Grassy Glide Grassy Glide - GRASS 20 55 100 If the user is under the effect of Grassy Terrain this move's priority becomes +1.
Grassy Terrain Grassy Terrain - GRASS 12 -- 101 Turns the entire field into Grassy Terrain for 5 turns.
Grav Apple Grav Apple - GRASS 12 90 100 Lowers the target's Defense stat by 1 stage. This move's power is boosted by 50% when the Gravity status is active.
Growth Growth - GRASS 20 -- 101 Boosts the user's Attack and Sp. Atk stats by 1 stage. In harsh sunlight these stats will be boosted by 2 stages instead.
Horn Leech Horn Leech - GRASS 12 75 100 The user's HP is restored by 1/2 of the damage dealt by this move.
Ingrain Ingrain - GRASS 20 -- 101 The user gains the Ingrained status.
Ivy Cudgel Ivy Cudgel - GRASS 12 100 100
Jungle Healing Jungle Healing - GRASS 12 -- 101
Leaf Blade Leaf Blade - GRASS 16 90 100 This move has a 1-stage Critical-Hit Ratio Boost.
Leaf Storm Leaf Storm - GRASS 8 130 90 Lowers the user's Sp. Atk stat by 2 stages.
Leaf Tornado Leaf Tornado - GRASS 12 65 90
Leafage Leafage - GRASS 20 40 100
Leech Seed Leech Seed - GRASS 12 -- 90 Gives the target the Leech Seeded status.
Magical Leaf Magical Leaf - GRASS 20 60 101
Matcha Gotcha Matcha Gotcha - GRASS 16 80 90 Has a 20% chance of burning targets. The user's HP is restored by 1/2 of the damage dealt by this move.
Max Overgrowth Max Overgrowth - GRASS 12 10 101
Mega Drain Mega Drain - GRASS 16 40 100
Needle Arm Needle Arm - GRASS 16 60 100
Petal Blizzard Petal Blizzard - GRASS 16 90 100
Petal Dance Petal Dance - GRASS 12 120 100 The user gains the Rampaging status.
Power Whip Power Whip - GRASS 12 120 85
Razor Leaf Razor Leaf - GRASS 20 55 95
Sappy Seed Sappy Seed - GRASS 12 100 90
Seed Bomb Seed Bomb - GRASS 16 80 100
Seed Flare Seed Flare - GRASS 8 120 85
Sleep Powder Sleep Powder - GRASS 16 -- 75 Puts the target to sleep.
Solar Beam Solar Beam - GRASS 12 120 100 The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition.
Solar Blade Solar Blade - GRASS 12 125 100 The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition.
Spicy Extract Spicy Extract - GRASS 16 -- 101 Lowers the target's Defense stat by 2 stages and boosts its Attack stat by 2 stages.
Spiky Shield Spiky Shield - GRASS 8 -- 101 The user protects itself from incoming moves for the turn. Any attackers that use contact moves against the user during this turn take damage equal to 1/8 of their max HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Spore Spore - GRASS 16 -- 100 Puts the target to sleep.
Strength Sap Strength Sap - GRASS 12 -- 100 Restores the user's HP by an amount equal to the target's Attack stat. Lowers the target's Attack stat by 1 stage.
Stun Spore Stun Spore - GRASS 20 -- 75 Paralyzes the target.
Synthesis Synthesis - GRASS 8 -- 101 Restores 1/2 of the user's max HP. In harsh sunlight 2/3 of its max HP will be restored instead. In all other weather conditions 1/4 of its max HP will be restored instead.
Syrup Bomb Syrup Bomb - GRASS 12 60 90 Gives the target the Syrupy status for 3 turns.
Trailblaze Trailblaze - GRASS 20 50 100 Boosts the user's Speed stat by 1 stage.
Trop Kick Trop Kick - GRASS 16 85 100 Lowers the target's Attack stat by 1 stage.
Vine Whip Vine Whip - GRASS 20 45 100
Wood Hammer Wood Hammer - GRASS 16 120 100 The user takes 1/3 of the damage dealt by this move.
Worry Seed Worry Seed - GRASS 12 -- 100 Changes the target's Ability to Insomnia.