| Name | Type | Cat. | PP | Att. | Acc. | Effect |
| Acupressure |
|
|
20 | -- | 101 | Boosts the Attack Defense Sp. Atk Sp. Def Speed accuracy or evasiveness of the user or an ally by 2 stages. |
| After You |
|
|
16 | -- | 101 | Makes the target move immediately after the user. |
| Assist |
|
|
20 | -- | 101 | |
| Attract |
|
|
16 | -- | 100 | Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown. |
| Barrage |
|
|
20 | 15 | 85 | |
| Baton Pass |
|
|
20 | -- | 101 | The user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes a substitute or other such effects they will be passed on to the Pokémon switching in. |
| Belly Drum |
|
|
12 | -- | 101 | The user loses 1/2 of its max HP to boost its Attack stat to its sixth stage. This move fails if the user doesn't have enough remaining HP. |
| Bestow |
|
|
16 | -- | 101 | |
| Bide |
|
|
12 | -- | 101 | |
| Bind |
|
|
20 | 15 | 85 | Gives the target the Bound status. |
| Block |
|
|
8 | -- | 101 | Gives the target the Can't Escape status. |
| Blood Moon |
|
|
8 | 130 | 100 | |
| Body Slam |
|
|
16 | 85 | 100 | Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. |
| Boomburst |
|
|
12 | 140 | 100 | |
| Breakneck Blitz |
|
|
1 | -- | 101 | |
| Breakneck Blitz |
|
|
1 | -- | 101 | |
| Camouflage |
|
|
20 | -- | 101 | |
| Captivate |
|
|
20 | -- | 100 | |
| Celebrate |
|
|
20 | -- | 101 | |
| Chip Away |
|
|
20 | 70 | 100 | |
| Comet Punch |
|
|
16 | 18 | 85 | |
| Confide |
|
|
20 | -- | 101 | |
| Constrict |
|
|
20 | 10 | 100 | |
| Conversion |
|
|
20 | -- | 101 | |
| Conversion 2 |
|
|
20 | -- | 101 | |
| Copycat |
|
|
20 | -- | 101 | The user mimics the move that was last used. This move fails if no other move has been used yet. |
| Court Change |
|
|
12 | -- | 100 | |
| Covet |
|
|
20 | 60 | 100 | If the user is not already holding an item it steals the target's held item. |
| Crush Claw |
|
|
12 | 75 | 95 | Has a 50% chance of lowering the target's Defense stat by 1 stage. |
| Crush Grip |
|
|
8 | -- | 100 | |
| Cut |
|
|
20 | 50 | 95 | |
| Defense Curl |
|
|
20 | -- | 101 | |
| Disable |
|
|
20 | -- | 100 | Gives the target the Move Disabled status for 4 turns. |
| Dizzy Punch |
|
|
12 | 70 | 100 | |
| Doodle |
|
|
12 | -- | 100 | |
| Double Hit |
|
|
12 | 35 | 90 | The user attacks twice in a row. |
| Double Slap |
|
|
12 | 15 | 85 | |
| Double Team |
|
|
16 | -- | 101 | Boosts the user's evasiveness by 1 stage. |
| Double-Edge |
|
|
16 | 120 | 100 | The user takes 1/3 of the damage dealt by this move. |
| Echoed Voice |
|
|
16 | 40 | 100 | |
| Egg Bomb |
|
|
12 | 100 | 75 | |
| Encore |
|
|
8 | -- | 100 | Gives the target the Encore status. |
| Endeavor |
|
|
8 | -- | 100 | Deals damage to the target equal to its remaining HP minus the user's remaining HP. This move fails if the target's HP is the same as or lower than the user's. |
| Endure |
|
|
12 | -- | 101 | During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. |
| Entrainment |
|
|
16 | -- | 100 | Changes the target's Ability to be the same as the user's. |
| Explosion |
|
|
8 | 250 | 100 | The user faints upon using this move. |
| Extreme Evoboost |
|
|
1 | -- | 101 | |
| Extreme Speed |
|
|
8 | 80 | 100 | |
| Facade |
|
|
20 | 70 | 100 | This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. |
| Fake Out |
|
|
12 | 40 | 100 | Makes the target flinch. This move fails unless it is the first move used by the user after it enters a battle. |
| False Swipe |
|
|
20 | 40 | 100 | |
| Feint |
|
|
12 | 30 | 100 | This move can hit a target using a move such as Protect or Detect and removes the effects of those moves. |
| Fillet Away |
|
|
12 | -- | 101 | |
| Flail |
|
|
16 | -- | 100 | The less HP the user has left the greater this move's power (ranging between 20 and 200). |
| Flash |
|
|
20 | -- | 100 | |
| Focus Energy |
|
|
20 | -- | 101 | The user gains a 2-stage Critical-Hit Ratio Boost. |
| Follow Me |
|
|
20 | -- | 101 | The user redirects opponents' moves toward itself. This effect works only on single-target moves. |
| Foresight |
|
|
20 | -- | 101 | |
| Frustration |
|
|
20 | -- | 100 | |
| Fury Attack |
|
|
20 | 15 | 85 | |
| Fury Swipes |
|
|
16 | 18 | 80 | |
| Giga Impact |
|
|
8 | 150 | 90 | The user gains the Recharging status on the turn after this move is used. |
| Glare |
|
|
20 | -- | 100 | Paralyzes the target. |
| Growl |
|
|
20 | -- | 100 | |
| Guillotine |
|
|
8 | -- | 30 | Knocks out the target. The accuracy of this move is fixed at 30%. |
| Happy Hour |
|
|
20 | -- | 101 | |
| Harden |
|
|
20 | -- | 101 | |
| Head Charge |
|
|
16 | 120 | 100 | |
| Headbutt |
|
|
16 | 70 | 100 | |
| Heal Bell |
|
|
8 | -- | 101 | The user cures the status conditions of all the Pokémon in its party including itself as well as its allies. |
| Helping Hand |
|
|
20 | -- | 101 | Boosts the power of an ally's move by 50% during the turn this move is used. |
| Hidden Power |
|
|
16 | 60 | 100 | |
| Hold Back |
|
|
20 | 40 | 100 | |
| Hold Hands |
|
|
20 | -- | 101 | |
| Horn Attack |
|
|
20 | 65 | 100 | |
| Horn Drill |
|
|
8 | -- | 30 | Knocks out the target. The accuracy of this move is fixed at 30%. |
| Howl |
|
|
20 | -- | 101 | Boosts the Attack stats of the user and its allies by 1 stage. |
| Hyper Beam |
|
|
8 | 150 | 90 | The user gains the Recharging status on the turn after this move is used. |
| Hyper Drill |
|
|
8 | 120 | 100 | |
| Hyper Fang |
|
|
16 | 80 | 90 | |
| Hyper Voice |
|
|
12 | 90 | 100 | |
| Judgment |
|
|
12 | 100 | 100 | |
| Laser Focus |
|
|
20 | -- | 101 | |
| Last Resort |
|
|
8 | 140 | 100 | This move fails unless the user has already used all the other moves it knows. |
| Leer |
|
|
20 | -- | 100 | |
| Lock-On |
|
|
8 | -- | 101 | The user gains the Locked On status. |
| Lovely Kiss |
|
|
12 | -- | 75 | |
| Lucky Chant |
|
|
20 | -- | 101 | |
| Max Guard |
|
|
12 | -- | 101 | |
| Max Strike |
|
|
12 | 10 | 101 | |
| Me First |
|
|
20 | -- | 101 | |
| Mean Look |
|
|
8 | -- | 101 | Gives the target the Can't Escape status. |
| Mega Kick |
|
|
8 | 120 | 75 | |
| Mega Punch |
|
|
20 | 80 | 85 | |
| Metronome |
|
|
12 | -- | 101 | |
| Milk Drink |
|
|
8 | -- | 101 | Restores 1/2 of the user's max HP. |
| Mimic |
|
|
12 | -- | 101 | |
| Mind Reader |
|
|
8 | -- | 101 | |
| Minimize |
|
|
12 | -- | 101 | Boosts the user's evasiveness by 2 stages. The user gains the Minimized status. |
| Morning Sun |
|
|
8 | -- | 101 | Restores 1/2 of the user's max HP. In harsh sunlight 2/3 of its max HP will be restored instead. In all other weather conditions 1/4 of its max HP will be restored instead. |
| Multi-Attack |
|
|
12 | 120 | 100 | |
| Natural Gift |
|
|
16 | -- | 100 | |
| Nature Power |
|
|
20 | -- | 101 | |
| Noble Roar |
|
|
20 | -- | 100 | Lowers the target's Attack and Sp. Atk stats by 1 stage. |
| Odor Sleuth |
|
|
20 | -- | 101 | |
| Pain Split |
|
|
20 | -- | 101 | The user adds its remaining HP to the target's remaining HP then splits the total in half for them to share. |
| Pay Day |
|
|
20 | 40 | 100 | |
| Perish Song |
|
|
8 | -- | 101 | Gives all Pokémon on the field the Perishing status. |
| Play Nice |
|
|
20 | -- | 101 | |
| Population Bomb |
|
|
12 | 20 | 90 | The user attacks 1 to 10 times in a row. The attack ends if the user misses. |
| Pound |
|
|
20 | 40 | 100 | |
| Power Shift |
|
|
12 | -- | 101 | The user gains the Atk/Def Swapped status. |
| Present |
|
|
16 | -- | 90 | |
| Protect |
|
|
8 | -- | 101 | The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. |
| Psych Up |
|
|
12 | -- | 101 | The user copies the target's stat changes. |
| Pulverizing Pancake |
|
|
1 | 210 | 101 | |
| Quick Attack |
|
|
20 | 40 | 100 | |
| Rage |
|
|
20 | 20 | 100 | |
| Raging Bull |
|
|
12 | 90 | 100 | Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. This move's type depends on the user's form. |
| Rapid Spin |
|
|
20 | 50 | 100 | Removes the Bound and Leech Seeded statuses from the user and removes the Sticky Web Stealth Rock Spikes and Toxic Spikes statuses from the user's side. Boosts the user's Speed stat by 1 stage. |
| Razor Wind |
|
|
12 | 80 | 100 | |
| Recover |
|
|
8 | -- | 101 | Restores 1/2 of the user's max HP. |
| Recycle |
|
|
12 | -- | 101 | Regenerates the last held item that the user consumed. The user then holds this item once more. |
| Reflect Type |
|
|
16 | -- | 101 | The user becomes the same type or types as the target. |
| Refresh |
|
|
20 | -- | 101 | |
| Relic Song |
|
|
12 | 75 | 100 | |
| Retaliate |
|
|
8 | 70 | 100 | |
| Return |
|
|
20 | -- | 100 | |
| Revelation Dance |
|
|
16 | 100 | 100 | |
| Revival Blessing |
|
|
-- | -- | Revives a Pokémon in the user's party that has fainted and restores 1/2 of that Pokémon's max HP. | |
| Roar |
|
|
20 | -- | 101 | If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random. |
| Rock Climb |
|
|
20 | 90 | 85 | |
| Round |
|
|
16 | 60 | 100 | If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. |
| Safeguard |
|
|
20 | -- | 101 | Gives the user's side the Safeguard status for 5 turns. |
| Scary Face |
|
|
12 | -- | 100 | Lowers the target's Speed stat by 2 stages. |
| Scratch |
|
|
20 | 40 | 100 | |
| Screech |
|
|
20 | -- | 85 | Lowers the target's Defense stat by 2 stages. |
| Secret Power |
|
|
20 | 70 | 100 | |
| Self-Destruct |
|
|
8 | 200 | 100 | The user faints upon using this move. |
| Sharpen |
|
|
20 | -- | 101 | |
| Shed Tail |
|
|
12 | -- | 101 | The user loses 1/2 of its max HP to create a substitute then switches out of battle to be replaced by another party Pokémon. The substitute will be hit by moves instead of that Pokémon and it will vanish when it takes damage equal to 1/4 of the user's max HP. |
| Shell Smash |
|
|
16 | -- | 101 | Lowers the user's Defense and Sp. Def stats by 1 stage and boosts its Attack Sp. Atk and Speed stats by 2 stages. |
| Simple Beam |
|
|
16 | -- | 100 | Changes the target's Ability to Simple. |
| Sing |
|
|
16 | -- | 55 | Puts the target to sleep. |
| Sketch |
|
|
1 | -- | 101 | |
| Skull Bash |
|
|
12 | 130 | 100 | |
| Slack Off |
|
|
8 | -- | 101 | Restores 1/2 of the user's max HP. |
| Slam |
|
|
20 | 80 | 75 | |
| Slash |
|
|
20 | 70 | 100 | |
| Sleep Talk |
|
|
12 | -- | 101 | Can be used only if the user is asleep. The user uses one of the other moves it knows at random. |
| Smelling Salts |
|
|
12 | 70 | 100 | |
| Smokescreen |
|
|
20 | -- | 100 | |
| Snore |
|
|
16 | 50 | 100 | Can be used only if the user is asleep. Has a 30% chance of making the target flinch. |
| Soft-Boiled |
|
|
8 | -- | 101 | Restores 1/2 of the user's max HP. |
| Sonic Boom |
|
|
20 | -- | 90 | |
| Spike Cannon |
|
|
16 | 20 | 100 | |
| Spit Up |
|
|
12 | -- | 100 | The higher the user's Stockpiling level the greater this move's power (ranging between 100 and 300). This move fails unless the user has the Stockpiling status. |
| Splash |
|
|
20 | -- | 101 | |
| Spotlight |
|
|
16 | -- | 101 | |
| Stockpile |
|
|
20 | -- | 101 | Boosts the user's Defense and Sp. Def stats by 1 stage. Raises the user's Stockpiling level by 1. Can be used up to 3 times. |
| Stomp |
|
|
20 | 65 | 100 | |
| Strength |
|
|
16 | 80 | 100 | |
| Struggle |
|
|
1 | 50 | 101 | |
| Stuff Cheeks |
|
|
12 | -- | 101 | The user eats its held Berry and boosts its Defense stat by 2 stages. This move can't be used if the user is not holding a Berry. |
| Substitute |
|
|
12 | -- | 101 | The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. |
| Super Fang |
|
|
12 | -- | 90 | Deals damage to the target equal to 1/2 of its remaining HP. Deals 1 HP of damage to a target that has only 1 HP left. |
| Supersonic |
|
|
20 | -- | 55 | |
| Swagger |
|
|
16 | -- | 85 | Boosts the target's Attack stat by 2 stages and confuses it. |
| Swallow |
|
|
12 | -- | 101 |
The higher the user's Stockpiling level the more HP the user restores. Level 1 1/4 of the user's max HP is restored. Level 2 1/2 of the user's max HP is restored. Level 3 The user's HP is fully restored. This move fails unless the user has the Stockpiling status. |
| Sweet Scent |
|
|
20 | -- | 100 | Lowers targets' evasiveness by 2 stages. |
| Swift |
|
|
20 | 60 | 101 | |
| Swords Dance |
|
|
20 | -- | 101 | Boosts the user's Attack stat by 2 stages. |
| Tackle |
|
|
20 | 40 | 100 | |
| Tail Slap |
|
|
12 | 25 | 85 | The user attacks 2 to 5 times in a row. |
| Tail Whip |
|
|
20 | -- | 100 | |
| Take Down |
|
|
20 | 90 | 85 | |
| Tearful Look |
|
|
20 | -- | 101 | Lowers the target's Attack and Sp. Atk stats by 1 stage. This move ignores the target's evasiveness and can hit a target using a move such as Protect. |
| Teatime |
|
|
12 | -- | 101 | Causes all Pokémon on the field to eat their held Berries. |
| Techno Blast |
|
|
8 | 120 | 100 | |
| Teeter Dance |
|
|
20 | -- | 100 | Confuses all other Pokémon on the field. |
| Tera Blast |
|
|
12 | 80 | 100 | |
| Tera Starstorm |
|
|
8 | 120 | 100 | |
| Terrain Pulse |
|
|
12 | 50 | 100 | This move's power is doubled if the user is under the effect of a terrain. This move's type depends on the terrain. |
| Thrash |
|
|
12 | 120 | 100 | The user gains the Rampaging status. |
| Tickle |
|
|
20 | -- | 100 | Lowers the target's Attack and Defense stats by 1 stage. |
| Tidy Up |
|
|
12 | -- | 101 | Removes the Sticky Web Stealth Rock Substitute Spikes and Toxic Spikes statuses from the entire field. Boosts the user's Attack and Speed stats by 1 stage. |
| Transform |
|
|
12 | -- | 101 | The user transforms into a copy of the target. It also copies all of the target's stats apart from its HP. |
| Tri Attack |
|
|
12 | 80 | 100 | Has a 20% chance of leaving the target burned frozen or paralyzed. |
| Trump Card |
|
|
8 | -- | 101 | |
| Uproar |
|
|
12 | 90 | 100 | The user gains the Uproar status. |
| Veevee Volley |
|
|
20 | -- | 101 | |
| Vise Grip |
|
|
20 | 55 | 100 | |
| Weather Ball |
|
|
12 | 50 | 100 |
When a weather condition is present this move's power is doubled and its type changes. Harsh sunlight Fire type. Rain Water type. Snow Ice type. Sandstorm Rock type. |
| Whirlwind |
|
|
20 | -- | 101 | If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random. |
| Wish |
|
|
12 | -- | 101 | Gives the user's spot the Wish status. |
| Work Up |
|
|
20 | -- | 101 | |
| Wrap |
|
|
20 | 15 | 90 | Gives the target the Bound status. |
| Wring Out |
|
|
8 | -- | 100 | |
| Yawn |
|
|
12 | -- | 101 | Makes the target drowsy. This move never misses. |





















