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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex | |
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Overgrow - Chlorophyll | |||||
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Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%. : Chlorophyll: When sunny, the Pokémon’s Speed doubles. |
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| Evolutionary Chain | |||
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| Gender Differences | ||||
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Acid Spray | ![]() |
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40 | 100 | -- | ||||
| Lowers the target's Sp. Def stat by 2 stages. | |||||||||
| Amnesia | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Sp. Def stat by 2 stages. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 30 | ||||
| Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Bulldoze | ![]() |
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60 | 100 | -- | ||||
| Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved. | |||||||||
| Bullet Seed | ![]() |
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25 | 100 | -- | ||||
| The user attacks 2 to 5 times in a row. | |||||||||
| Charm | ![]() |
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-- | 100 | -- | ||||
| Lowers the target's Attack stat by 2 stages. | |||||||||
| Curse | ![]() |
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-- | 101 | -- | ||||
| Double-Edge | ![]() |
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120 | 100 | -- | ||||
| The user takes 1/3 of the damage dealt by this move. | |||||||||
| Earth Power | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Earthquake | ![]() |
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100 | 100 | -- | ||||
| This move's power is doubled against targets that have the Underground status. When Grassy Terrain is active this move's power is halved. | |||||||||
| Endure | ![]() |
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-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Energy Ball | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Facade | ![]() |
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70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Frenzy Plant | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Giga Drain | ![]() |
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75 | 100 | -- | ||||
| The user's HP is restored by 1/2 of the damage dealt by this move. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Grass Knot | ![]() |
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?? | 100 | -- | ||||
| The heavier the target the greater this move's power (ranging between 20 and 120). | |||||||||
| Grassy Glide | ![]() |
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55 | 100 | -- | ||||
| If the user is under the effect of Grassy Terrain this move's priority becomes +1. | |||||||||
| Grassy Terrain | ![]() |
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-- | 101 | -- | ||||
| Turns the entire field into Grassy Terrain for 5 turns. | |||||||||
| Growth | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Attack and Sp. Atk stats by 1 stage. In harsh sunlight these stats will be boosted by 2 stages instead. | |||||||||
| Helping Hand | ![]() |
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-- | 101 | -- | ||||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| Hyper Beam | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Ingrain | ![]() |
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-- | 101 | -- | ||||
| The user gains the Ingrained status. | |||||||||
| Knock Off | ![]() |
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65 | 100 | -- | ||||
| This move's power is boosted by 50% if the target is holding an item. Causes the target to lose its held item. | |||||||||
| Leaf Storm | ![]() |
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130 | 90 | -- | ||||
| Lowers the user's Sp. Atk stat by 2 stages. | |||||||||
| Leech Seed | ![]() |
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-- | 90 | -- | ||||
| Gives the target the Leech Seeded status. | |||||||||
| Light Screen | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Light Screen status for 5 turns. | |||||||||
| Outrage | ![]() |
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120 | 100 | -- | ||||
| The user gains the Rampaging status. | |||||||||
| Petal Blizzard | ![]() |
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90 | 100 | -- | ||||
| Petal Dance | ![]() |
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120 | 100 | -- | ||||
| The user gains the Rampaging status. | |||||||||
| Poison Jab | ![]() |
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80 | 100 | 30 | ||||
| Has a 30% chance of poisoning the target. | |||||||||
| Poison Powder | ![]() |
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-- | 75 | -- | ||||
| Poisons the target. | |||||||||
| Power Whip | ![]() |
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120 | 85 | -- | ||||
| Protect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Rest | ![]() |
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-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
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-- | -- | -- | |||||
| Round | ![]() |
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60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Scary Face | ![]() |
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-- | 100 | -- | ||||
| Lowers the target's Speed stat by 2 stages. | |||||||||
| Seed Bomb | ![]() |
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80 | 100 | -- | ||||
| Sleep Powder | ![]() |
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-- | 75 | -- | ||||
| Puts the target to sleep. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Sludge Bomb | ![]() |
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90 | 100 | 30 | ||||
| Has a 30% chance of poisoning the target. | |||||||||
| Sludge Wave | ![]() |
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95 | 100 | 10 | ||||
| Has a 10% chance of poisoning targets. | |||||||||
| Snore | ![]() |
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50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Solar Beam | ![]() |
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120 | 100 | -- | ||||
| The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition. | |||||||||
| Stomping Tantrum | ![]() |
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75 | 100 | -- | ||||
| This move's power is doubled if the user couldn't act or its move missed or failed on the previous turn. | |||||||||
| Substitute | ![]() |
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-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sunny Day | ![]() |
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-- | 101 | -- | ||||
| Summons harsh sunlight for 5 turns. | |||||||||
| Sweet Scent | ![]() |
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-- | 100 | -- | ||||
| Lowers targets' evasiveness by 2 stages. | |||||||||
| Swords Dance | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Attack stat by 2 stages. | |||||||||
| Synthesis | ![]() |
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-- | 101 | -- | ||||
| Restores 1/2 of the user's max HP. In harsh sunlight 2/3 of its max HP will be restored instead. In all other weather conditions 1/4 of its max HP will be restored instead. | |||||||||
| Terrain Pulse | ![]() |
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50 | 100 | -- | ||||
| This move's power is doubled if the user is under the effect of a terrain. This move's type depends on the terrain. | |||||||||
| Toxic | ![]() |
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-- | 90 | -- | ||||
| Badly poisons the target. If the user is a Poison type this move will never miss. | |||||||||
| Trailblaze | ![]() |
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50 | 100 | -- | ||||
| Boosts the user's Speed stat by 1 stage. | |||||||||
| Venoshock | ![]() |
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65 | 100 | -- | ||||
| This move's power is doubled if the target is poisoned or badly poisoned. | |||||||||
| Weather Ball | ![]() |
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50 | 100 | -- | ||||
| When a weather condition is present this move's power is doubled and its type changes. Harsh sunlight Fire type. Rain Water type. Snow Ice type. Sandstorm Rock type. | |||||||||
| Worry Seed | ![]() |
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-- | 100 | -- | ||||
| Changes the target's Ability to Insomnia. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 525 | 80 | 82 | 83 | 100 | 100 | 80 | |
| Max Stats Hindering Nature |
Standard | 155 - 187 | 91 - 120 | 92 - 121 | 108 - 136 | 108 - 136 | 90 - 118 |
| Max Stats Neutral Nature |
Standard | 155 - 187 | 102 - 134 | 103 - 135 | 120 - 152 | 120 - 152 | 100 - 132 |
| Max Stats Beneficial Nature |
Standard | 155 - 187 | 112 - 147 | 113 - 148 | 132 - 167 | 132 - 167 | 110 - 145 |
80
82
83
80
100
100
Mega Venusaur | |||||
| Picture | |||||
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| Name | Other Names | No. | Type | ||||||||||
| Mega Venusaur |
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| Classification | Height | Weight | Capture Rate | ||||||||||
| Seed Pokémon | 7'10" 2.4m |
342.8lbs 155.5kg |
| Abilities: Thick Fat | |||||
| Thick Fat: Fire and Ice-type moves deal 50% damage. | |||||
| Damage Taken | |||||||||||||||||
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| *1 | *2 | *0.5 | *0.5 | *0.25 | *2 | *0.5 | *1 | *1 | *2 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 625 | 80 | 100 | 123 | 122 | 120 | 80 | |
| Max Stats Hindering Nature |
Standard | 155 - 187 | 108 - 136 | 128 - 157 | 127 - 156 | 126 - 154 | 90 - 118 |
| Max Stats Neutral Nature |
Standard | 155 - 187 | 120 - 152 | 143 - 175 | 142 - 174 | 140 - 172 | 100 - 132 |
| Max Stats Beneficial Nature |
Standard | 155 - 187 | 132 - 167 | 157 - 192 | 156 - 191 | 154 - 189 | 110 - 145 |
80
100
123
80
120
122
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