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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | |||
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Keen Eye - Drizzle - Rain Dish | |||||
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Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent Drizzle: Weather changes to Heavy Rain when the Pokémon enters the battle. As of X & Y, this lasts 5 turns. Rain Dish: If Heavy Rain weather is in effect, recovers 1/16th max Hit Points at the end of the turn. |
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| Evolutionary Chain | |
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Acrobatics | ![]() |
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55 | 100 | 16 | -- | |||
| This move's power is doubled if the user isn't holding an item. | |||||||||
| Aerial Ace | ![]() |
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60 | 101 | 20 | -- | |||
| This move never misses. | |||||||||
| Agility | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Speed stat by 2 stages. | |||||||||
| Air Cutter | ![]() |
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60 | 95 | 20 | -- | |||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Air Slash | ![]() |
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75 | 95 | 16 | 30 | |||
| Has a 30% chance of making the target flinch. | |||||||||
| Aqua Ring | ![]() |
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-- | 101 | 20 | -- | |||
| The user gains the Aqua Ring status. | |||||||||
| Blizzard | ![]() |
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110 | 70 | 8 | 10 | |||
| Has a 10% chance of freezing targets. This move never misses in snow. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 16 | 30 | |||
| Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Brave Bird | ![]() |
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120 | 100 | 16 | -- | |||
| The user takes 1/3 of the damage dealt by this move. | |||||||||
| Chilling Water | ![]() |
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50 | 100 | 20 | -- | |||
| Lowers the target's Attack stat by 1 stage. | |||||||||
| Dual Wingbeat | ![]() |
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40 | 90 | 12 | -- | |||
| The user attacks twice in a row. | |||||||||
| Endure | ![]() |
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-- | 101 | 12 | -- | |||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Facade | ![]() |
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70 | 100 | 20 | -- | |||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Feather Dance | ![]() |
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-- | 100 | 16 | -- | |||
| Lowers the target's Attack stat by 2 stages. | |||||||||
| Fling | ![]() |
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?? | 100 | 12 | -- | |||
| This move's power and effects depend on the user's held item. The held item is lost after this move is used. | |||||||||
| Fly | ![]() |
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90 | 95 | 16 | -- | |||
| The user gains the Sky-High status on the turn this move is used then attacks on the following turn. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Gunk Shot | ![]() |
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120 | 80 | 8 | 30 | |||
| Has a 30% chance of poisoning the target. | |||||||||
| Helping Hand | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| Hurricane | ![]() |
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110 | 70 | 12 | 30 | |||
| Has a 30% chance of confusing the target. This move never misses in rain and can hit a target that has the Sky-High status. | |||||||||
| Hydro Pump | ![]() |
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110 | 80 | 8 | -- | |||
| Hyper Beam | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Ice Beam | ![]() |
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90 | 100 | 12 | 10 | |||
| Has a 10% chance of freezing the target. | |||||||||
| Icy Wind | ![]() |
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55 | 95 | 16 | -- | |||
| Lowers targets' Speed stats by 1 stage. | |||||||||
| Knock Off | ![]() |
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65 | 100 | 20 | -- | |||
| This move's power is boosted by 50% if the target is holding an item. Causes the target to lose its held item. | |||||||||
| Liquidation | ![]() |
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85 | 100 | 12 | 20 | |||
| Has a 20% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Muddy Water | ![]() |
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90 | 85 | 12 | 30 | |||
| Has a 30% chance of lowering targets' accuracy by 1 stage. | |||||||||
| Protect | ![]() |
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-- | 101 | 8 | -- | |||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Quick Attack | ![]() |
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40 | 100 | 20 | -- | |||
| Rain Dance | ![]() |
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-- | 101 | 8 | -- | |||
| Summons rain for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | 8 | -- | |||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Roost | ![]() |
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-- | 101 | 8 | -- | |||
| Restores 1/2 of the user's max HP. If the user is a Flying type it will lose the Flying type for the turn. | |||||||||
| Round | ![]() |
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60 | 100 | 16 | -- | |||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Seed Bomb | ![]() |
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80 | 100 | 16 | -- | |||
| Sleep Talk | ![]() |
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-- | 101 | 12 | -- | |||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Snore | ![]() |
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50 | 100 | 16 | 30 | |||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Snowscape | ![]() |
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-- | 101 | 8 | -- | |||
| Summons snow for 5 turns. | |||||||||
| Soak | ![]() |
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-- | 100 | 20 | -- | |||
| Changes the target's type to Water. | |||||||||
| Spit Up | ![]() |
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?? | 100 | 12 | -- | |||
| The higher the user's Stockpiling level the greater this move's power (ranging between 100 and 300). This move fails unless the user has the Stockpiling status. | |||||||||
| Steel Wing | ![]() |
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70 | 90 | 20 | 10 | |||
| Has a 10% chance of boosting the user's Defense stat by 1 stage. | |||||||||
| Stockpile | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Defense and Sp. Def stats by 1 stage. Raises the user's Stockpiling level by 1. Can be used up to 3 times. | |||||||||
| Substitute | ![]() |
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-- | 101 | 12 | -- | |||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Surf | ![]() |
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90 | 100 | 16 | -- | |||
| This move's power is doubled against targets that have the Submerged status. | |||||||||
| Swallow | ![]() |
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-- | 101 | 12 | -- | |||
| The higher the user's Stockpiling level the more HP the user restores. Level 1 1/4 of the user's max HP is restored. Level 2 1/2 of the user's max HP is restored. Level 3 The user's HP is fully restored. This move fails unless the user has the Stockpiling status. | |||||||||
| Tailwind | ![]() |
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-- | 101 | 16 | -- | |||
| Gives the user's side the Tailwind status for 4 turns. | |||||||||
| Thief | ![]() |
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60 | 100 | 20 | -- | |||
| If the user is not already holding an item it steals the target's held item. | |||||||||
| U-turn | ![]() |
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70 | 100 | 20 | -- | |||
| After attacking the user switches out of battle to be replaced by another party Pokémon. | |||||||||
| Uproar | ![]() |
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90 | 100 | 12 | -- | |||
| The user gains the Uproar status. | |||||||||
| Water Pulse | ![]() |
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60 | 100 | 20 | 20 | |||
| Has a 20% chance of confusing the target. | |||||||||
| Waterfall | ![]() |
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80 | 100 | 16 | 20 | |||
| Has a 20% chance of making the target flinch. | |||||||||
| Weather Ball | ![]() |
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50 | 100 | 12 | -- | |||
| When a weather condition is present this move's power is doubled and its type changes. Harsh sunlight Fire type. Rain Water type. Snow Ice type. Sandstorm Rock type. | |||||||||
| Whirlpool | ![]() |
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35 | 85 | 16 | 100 | |||
| Gives the target the Bound status. This move's power is doubled if the target has the Submerged status. | |||||||||
| Wide Guard | ![]() |
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-- | 101 | 12 | -- | |||
| During the turn this move is used the user protects its side from moves that target all allies. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 440 | 60 | 50 | 100 | 95 | 70 | 65 | |
| Max Stats Hindering Nature |
Standard | 135 - 167 | 63 - 91 | 108 - 136 | 103 - 132 | 81 - 109 | 76 - 105 |
| Max Stats Neutral Nature |
Standard | 135 - 167 | 70 - 102 | 120 - 152 | 115 - 147 | 90 - 122 | 85 - 117 |
| Max Stats Beneficial Nature |
Standard | 135 - 167 | 77 - 112 | 132 - 167 | 126 - 161 | 99 - 134 | 93 - 128 |
60
50
100
65
70
95
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