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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex | |
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Drought | |||||
| Drought: Weather changes to Intense Sunshine when the Pokémon enters the battle. As of X & Y, this lasts 5 turns. | |||||
| Evolutionary Chain | |||||
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Acrobatics | ![]() |
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55 | 100 | -- | ||||
| This move's power is doubled if the user isn't holding an item. | |||||||||
| Aerial Ace | ![]() |
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60 | 101 | -- | ||||
| This move never misses. | |||||||||
| Air Cutter | ![]() |
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60 | 95 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Air Slash | ![]() |
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75 | 95 | 30 | ||||
| Has a 30% chance of making the target flinch. | |||||||||
| Ancient Power | ![]() |
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60 | 100 | 10 | ||||
| Has a 10% chance of boosting the user's Attack Defense Sp. Atk Sp. Def and Speed stats by 1 stage. | |||||||||
| Beat Up | ![]() |
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?? | 100 | -- | ||||
| The target is attacked as many times as the number of Pokémon in the user's party. Pokémon that have fainted or have a status condition are not counted. This move's power is calculated based on the Attack stats of the party Pokémon. | |||||||||
| Belly Drum | ![]() |
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-- | 101 | -- | ||||
| The user loses 1/2 of its max HP to boost its Attack stat to its sixth stage. This move fails if the user doesn't have enough remaining HP. | |||||||||
| Bite | ![]() |
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60 | 100 | 30 | ||||
| Has a 30% chance of making the target flinch. | |||||||||
| Blast Burn | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 30 | ||||
| Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Breaking Swipe | ![]() |
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60 | 100 | -- | ||||
| Lowers targets' Attack stats by 1 stage. | |||||||||
| Brick Break | ![]() |
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75 | 100 | -- | ||||
| Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. | |||||||||
| Brutal Swing | ![]() |
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60 | 100 | -- | ||||
| Bulldoze | ![]() |
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60 | 100 | -- | ||||
| Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved. | |||||||||
| Counter | ![]() |
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?? | 100 | -- | ||||
| The user retaliates to deal double the damage it took from an opponent's physical move during the turn this move is used. | |||||||||
| Crunch | ![]() |
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80 | 100 | 20 | ||||
| Has a 20% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Dig | ![]() |
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80 | 100 | -- | ||||
| The user gains the Underground status on the turn this move is used then attacks on the following turn. | |||||||||
| Double-Edge | ![]() |
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120 | 100 | -- | ||||
| The user takes 1/3 of the damage dealt by this move. | |||||||||
| Dragon Cheer | ![]() |
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-- | 101 | -- | ||||
| Gives allies a Critical-Hit Ratio Boost. Dragon types receive a 2-stage boost. All other types receive a 1-stage boost. | |||||||||
| Dragon Claw | ![]() |
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80 | 100 | -- | ||||
| Dragon Dance | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Attack and Speed stats by 1 stage. | |||||||||
| Dragon Pulse | ![]() |
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85 | 100 | -- | ||||
| Dragon Rush | ![]() |
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100 | 75 | 20 | ||||
| Has a 20% chance of making the target flinch. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Dragon Tail | ![]() |
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60 | 90 | -- | ||||
| If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random. | |||||||||
| Earthquake | ![]() |
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100 | 100 | -- | ||||
| This move's power is doubled against targets that have the Underground status. When Grassy Terrain is active this move's power is halved. | |||||||||
| Endure | ![]() |
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-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Facade | ![]() |
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70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Fire Blast | ![]() |
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110 | 85 | 10 | ||||
| Has a 10% chance of burning the target. | |||||||||
| Fire Fang | ![]() |
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65 | 95 | 10 | ||||
| Has a 10% chance of burning the target and a 10% chance of making the target flinch. | |||||||||
| Fire Punch | ![]() |
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75 | 100 | 10 | ||||
| Has a 10% chance of burning the target. | |||||||||
| Fire Spin | ![]() |
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35 | 85 | 100 | ||||
| Gives the target the Bound status. | |||||||||
| Flame Charge | ![]() |
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50 | 100 | -- | ||||
| Boosts the user's Speed stat by 1 stage. | |||||||||
| Flamethrower | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of burning the target. | |||||||||
| Flare Blitz | ![]() |
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120 | 100 | 10 | ||||
| Has a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move. | |||||||||
| Fling | ![]() |
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?? | 100 | -- | ||||
| This move's power and effects depend on the user's held item. The held item is lost after this move is used. | |||||||||
| Fly | ![]() |
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90 | 95 | -- | ||||
| The user gains the Sky-High status on the turn this move is used then attacks on the following turn. | |||||||||
| Focus Blast | ![]() |
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120 | 70 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Focus Punch | ![]() |
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150 | 100 | -- | ||||
| This move fails if the user has already taken damage from a move in the same turn. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Heat Crash | ![]() |
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?? | 100 | -- | ||||
| The more the user outweighs the target the greater this move's power (ranging between 40 and 120). If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Heat Wave | ![]() |
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95 | 90 | 10 | ||||
| Has a 10% chance of burning targets. | |||||||||
| Helping Hand | ![]() |
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-- | 101 | -- | ||||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| Hurricane | ![]() |
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110 | 70 | 30 | ||||
| Has a 30% chance of confusing the target. This move never misses in rain and can hit a target that has the Sky-High status. | |||||||||
| Hyper Beam | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Inferno | ![]() |
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100 | 50 | 100 | ||||
| Burns the target. | |||||||||
| Iron Tail | ![]() |
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100 | 75 | 30 | ||||
| Has a 30% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Mega Kick | ![]() |
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120 | 75 | -- | ||||
| Outrage | ![]() |
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120 | 100 | -- | ||||
| The user gains the Rampaging status. | |||||||||
| Overheat | ![]() |
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130 | 90 | -- | ||||
| Lowers the user's Sp. Atk stat by 2 stages. | |||||||||
| Protect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Rest | ![]() |
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-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Roar | ![]() |
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-- | 101 | -- | ||||
| If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random. | |||||||||
| Rock Slide | ![]() |
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75 | 90 | 30 | ||||
| Has a 30% chance of making targets flinch. | |||||||||
| Rock Tomb | ![]() |
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60 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Roost | ![]() |
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-- | 101 | -- | ||||
| Restores 1/2 of the user's max HP. If the user is a Flying type it will lose the Flying type for the turn. | |||||||||
| Round | ![]() |
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60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Sandstorm | ![]() |
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-- | 101 | -- | ||||
| Summons a sandstorm for 5 turns. | |||||||||
| Scale Shot | ![]() |
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25 | 90 | -- | ||||
| The user attacks 2 to 5 times in a row. This move lowers the user's Defense stat by 1 stage and boosts its Speed stat by 1 stage. | |||||||||
| Scary Face | ![]() |
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-- | 100 | -- | ||||
| Lowers the target's Speed stat by 2 stages. | |||||||||
| Scorching Sands | ![]() |
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70 | 100 | 30 | ||||
| Has a 30% chance of burning the target. Cures the user and target of being frozen. | |||||||||
| Shadow Claw | ![]() |
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70 | 100 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Snore | ![]() |
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50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Solar Beam | ![]() |
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120 | 100 | -- | ||||
| The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition. | |||||||||
| Steel Wing | ![]() |
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70 | 90 | 10 | ||||
| Has a 10% chance of boosting the user's Defense stat by 1 stage. | |||||||||
| Substitute | ![]() |
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-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sunny Day | ![]() |
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-- | 101 | -- | ||||
| Summons harsh sunlight for 5 turns. | |||||||||
| Swords Dance | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Attack stat by 2 stages. | |||||||||
| Temper Flare | ![]() |
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75 | 100 | -- | ||||
| This move's power is doubled if the user couldn't act or its move missed or failed on the previous turn. | |||||||||
| Thunder Punch | ![]() |
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75 | 100 | 10 | ||||
| Has a 10% chance of paralyzing the target. | |||||||||
| Weather Ball | ![]() |
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50 | 100 | -- | ||||
| When a weather condition is present this move's power is doubled and its type changes. Harsh sunlight Fire type. Rain Water type. Snow Ice type. Sandstorm Rock type. | |||||||||
| Will-O-Wisp | ![]() |
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-- | 85 | -- | ||||
| Burns the target. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 634 | 78 | 104 | 78 | 159 | 115 | 100 | |
| Max Stats Hindering Nature |
Standard | 153 - 185 | 111 - 140 | 88 - 117 | 161 - 189 | 121 - 150 | 108 - 136 |
| Max Stats Neutral Nature |
Standard | 153 - 185 | 124 - 156 | 98 - 130 | 179 - 211 | 135 - 167 | 120 - 152 |
| Max Stats Beneficial Nature |
Standard | 153 - 185 | 136 - 171 | 107 - 143 | 196 - 232 | 148 - 183 | 132 - 167 |
78
104
78
100
115
159
Mega Charizard X | |||||
| Picture | |||||
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| Name | Other Names | No. | Type | ||||||||||
| Mega Charizard |
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| Classification | Height | Weight | Capture Rate | ||||||||||
| Flame Pokémon | 5'07" 1.7m |
243.6lbs 110.5kg |
| Abilities: Tough Claws | |||||
| Tough Claws: Increases the power of moves that make physical contact by 30% | |||||
| Damage Taken | |||||||||||||||||
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| *1 | *0.25 | *1 | *0.5 | *0.25 | *1 | *1 | *1 | *2 | *1 | *1 | *0.5 | *2 | *1 | *2 | *1 | *0.5 | *1 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 634 | 78 | 130 | 111 | 130 | 85 | 100 | |
| Max Stats Hindering Nature |
Standard | 153 - 185 | 135 - 163 | 117 - 146 | 135 - 163 | 94 - 123 | 108 - 136 |
| Max Stats Neutral Nature |
Standard | 153 - 185 | 150 - 182 | 131 - 163 | 150 - 182 | 105 - 137 | 120 - 152 |
| Max Stats Beneficial Nature |
Standard | 153 - 185 | 165 - 200 | 144 - 179 | 165 - 200 | 115 - 150 | 132 - 167 |
78
130
111
100
85
130
Mega Charizard Y | |||||
| Picture | |||||
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| Name | Other Names | No. | Type | ||||||||||
| Mega Charizard |
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| Classification | Height | Weight | Capture Rate | ||||||||||
| Flame Pokémon | 5'07" 1.7m |
221.6lbs 100.5kg |
| Abilities: | |||||
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| * | * | * | * | * | * | * | * | * | * | * | * | * | * | * | * | * | * |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 0 | |||||||
| Max Stats Hindering Nature |
Standard | 75 - 107 | 18 - 46 | 18 - 46 | 18 - 46 | 18 - 46 | 18 - 46 |
| Max Stats Neutral Nature |
Standard | 75 - 107 | 20 - 52 | 20 - 52 | 20 - 52 | 20 - 52 | 20 - 52 |
| Max Stats Beneficial Nature |
Standard | 75 - 107 | 22 - 57 | 22 - 57 | 22 - 57 | 22 - 57 | 22 - 57 |
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