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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex | |
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Inner Focus - Multiscale | |||||
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Inner Focus: This Pokémon will not flinch. Does not prevent flinching with Focus Punch. Also prevents stats from being lowered by the ability Intimidate : Multiscale: Reduces damage afflicted to the Pokémon by 50% if at maximum HP |
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| Evolutionary Chain | |||
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Aerial Ace | ![]() |
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60 | 101 | -- | ||||
| This move never misses. | |||||||||
| Agility | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Speed stat by 2 stages. | |||||||||
| Air Cutter | ![]() |
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60 | 95 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Air Slash | ![]() |
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75 | 95 | 30 | ||||
| Has a 30% chance of making the target flinch. | |||||||||
| Aqua Jet | ![]() |
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40 | 100 | -- | ||||
| Aqua Tail | ![]() |
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90 | 90 | -- | ||||
| Blizzard | ![]() |
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110 | 70 | 10 | ||||
| Has a 10% chance of freezing targets. This move never misses in snow. | |||||||||
| Body Press | ![]() |
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80 | 100 | -- | ||||
| The damage dealt by this move is calculated using the user's Defense stat instead of its Attack stat. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 30 | ||||
| Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Breaking Swipe | ![]() |
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60 | 100 | -- | ||||
| Lowers targets' Attack stats by 1 stage. | |||||||||
| Brick Break | ![]() |
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75 | 100 | -- | ||||
| Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. | |||||||||
| Brutal Swing | ![]() |
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60 | 100 | -- | ||||
| Bulldoze | ![]() |
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60 | 100 | -- | ||||
| Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved. | |||||||||
| Chilling Water | ![]() |
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50 | 100 | -- | ||||
| Lowers the target's Attack stat by 1 stage. | |||||||||
| Dive | ![]() |
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80 | 100 | -- | ||||
| The user gains the Submerged status on the turn this move is used then attacks on the following turn. | |||||||||
| Draco Meteor | ![]() |
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130 | 90 | -- | ||||
| Lowers the user's Sp. Atk stat by 2 stages. | |||||||||
| Dragon Cheer | ![]() |
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-- | 101 | -- | ||||
| Gives allies a Critical-Hit Ratio Boost. Dragon types receive a 2-stage boost. All other types receive a 1-stage boost. | |||||||||
| Dragon Claw | ![]() |
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80 | 100 | -- | ||||
| Dragon Dance | ![]() |
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-- | 101 | -- | ||||
| Boosts the user's Attack and Speed stats by 1 stage. | |||||||||
| Dragon Pulse | ![]() |
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85 | 100 | -- | ||||
| Dragon Rush | ![]() |
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100 | 75 | 20 | ||||
| Has a 20% chance of making the target flinch. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Dragon Tail | ![]() |
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60 | 90 | -- | ||||
| If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random. | |||||||||
| Earthquake | ![]() |
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100 | 100 | -- | ||||
| This move's power is doubled against targets that have the Underground status. When Grassy Terrain is active this move's power is halved. | |||||||||
| Endure | ![]() |
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-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Extreme Speed | ![]() |
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80 | 100 | -- | ||||
| Facade | ![]() |
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70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Fire Blast | ![]() |
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110 | 85 | 10 | ||||
| Has a 10% chance of burning the target. | |||||||||
| Fire Punch | ![]() |
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75 | 100 | 10 | ||||
| Has a 10% chance of burning the target. | |||||||||
| Fire Spin | ![]() |
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35 | 85 | 100 | ||||
| Gives the target the Bound status. | |||||||||
| Flamethrower | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of burning the target. | |||||||||
| Fling | ![]() |
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?? | 100 | -- | ||||
| This move's power and effects depend on the user's held item. The held item is lost after this move is used. | |||||||||
| Fly | ![]() |
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90 | 95 | -- | ||||
| The user gains the Sky-High status on the turn this move is used then attacks on the following turn. | |||||||||
| Focus Blast | ![]() |
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120 | 70 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Focus Punch | ![]() |
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150 | 100 | -- | ||||
| This move fails if the user has already taken damage from a move in the same turn. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Haze | ![]() |
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-- | 101 | -- | ||||
| Eliminates every stat change on the entire field. | |||||||||
| Heat Wave | ![]() |
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95 | 90 | 10 | ||||
| Has a 10% chance of burning targets. | |||||||||
| Helping Hand | ![]() |
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-- | 101 | -- | ||||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| Hurricane | ![]() |
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110 | 70 | 30 | ||||
| Has a 30% chance of confusing the target. This move never misses in rain and can hit a target that has the Sky-High status. | |||||||||
| Hydro Pump | ![]() |
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110 | 80 | -- | ||||
| Hyper Beam | ![]() |
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150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Ice Beam | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of freezing the target. | |||||||||
| Ice Punch | ![]() |
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75 | 100 | 10 | ||||
| Has a 10% chance of freezing the target. | |||||||||
| Ice Spinner | ![]() |
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80 | 100 | -- | ||||
| Removes any terrain. | |||||||||
| Icy Wind | ![]() |
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55 | 95 | -- | ||||
| Lowers targets' Speed stats by 1 stage. | |||||||||
| Iron Head | ![]() |
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80 | 100 | 30 | ||||
| Has a 20% chance of making the target flinch. | |||||||||
| Iron Tail | ![]() |
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100 | 75 | 30 | ||||
| Has a 30% chance of lowering the target's Defense stat by 1 stage. | |||||||||
| Light Screen | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Light Screen status for 5 turns. | |||||||||
| Low Kick | ![]() |
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?? | 100 | -- | ||||
| The heavier the target the greater this move's power (ranging between 20 and 120). | |||||||||
| Mega Kick | ![]() |
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120 | 75 | -- | ||||
| Outrage | ![]() |
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120 | 100 | -- | ||||
| The user gains the Rampaging status. | |||||||||
| Protect | ![]() |
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-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | -- | ||||
| Summons rain for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Roar | ![]() |
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-- | 101 | -- | ||||
| If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random. | |||||||||
| Rock Slide | ![]() |
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75 | 90 | 30 | ||||
| Has a 30% chance of making targets flinch. | |||||||||
| Rock Tomb | ![]() |
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60 | 95 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Roost | ![]() |
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-- | 101 | -- | ||||
| Restores 1/2 of the user's max HP. If the user is a Flying type it will lose the Flying type for the turn. | |||||||||
| Round | ![]() |
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60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Safeguard | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Safeguard status for 5 turns. | |||||||||
| Sandstorm | ![]() |
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-- | 101 | -- | ||||
| Summons a sandstorm for 5 turns. | |||||||||
| Scale Shot | ![]() |
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25 | 90 | -- | ||||
| The user attacks 2 to 5 times in a row. This move lowers the user's Defense stat by 1 stage and boosts its Speed stat by 1 stage. | |||||||||
| Scary Face | ![]() |
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-- | 100 | -- | ||||
| Lowers the target's Speed stat by 2 stages. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Snore | ![]() |
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50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Snowscape | ![]() |
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-- | 101 | -- | ||||
| Summons snow for 5 turns. | |||||||||
| Steel Wing | ![]() |
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70 | 90 | 10 | ||||
| Has a 10% chance of boosting the user's Defense stat by 1 stage. | |||||||||
| Stomping Tantrum | ![]() |
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75 | 100 | -- | ||||
| This move's power is doubled if the user couldn't act or its move missed or failed on the previous turn. | |||||||||
| Stone Edge | ![]() |
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100 | 80 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Substitute | ![]() |
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-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sunny Day | ![]() |
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-- | 101 | -- | ||||
| Summons harsh sunlight for 5 turns. | |||||||||
| Superpower | ![]() |
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120 | 100 | -- | ||||
| Lowers the user's Attack and Defense stats by 1 stage. | |||||||||
| Surf | ![]() |
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90 | 100 | -- | ||||
| This move's power is doubled against targets that have the Submerged status. | |||||||||
| Tailwind | ![]() |
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-- | 101 | -- | ||||
| Gives the user's side the Tailwind status for 4 turns. | |||||||||
| Thunder | ![]() |
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110 | 70 | 30 | ||||
| Has a 30% chance of paralyzing the target. This move never misses in rain and can hit a target that has the Sky-High status. | |||||||||
| Thunder Punch | ![]() |
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75 | 100 | 10 | ||||
| Has a 10% chance of paralyzing the target. | |||||||||
| Thunder Wave | ![]() |
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-- | 90 | -- | ||||
| Paralyzes the target. | |||||||||
| Thunderbolt | ![]() |
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90 | 100 | 10 | ||||
| Has a 10% chance of paralyzing the target. | |||||||||
| Water Pulse | ![]() |
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60 | 100 | 20 | ||||
| Has a 20% chance of confusing the target. | |||||||||
| Waterfall | ![]() |
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80 | 100 | 20 | ||||
| Has a 20% chance of making the target flinch. | |||||||||
| Weather Ball | ![]() |
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50 | 100 | -- | ||||
| When a weather condition is present this move's power is doubled and its type changes. Harsh sunlight Fire type. Rain Water type. Snow Ice type. Sandstorm Rock type. | |||||||||
| Whirlwind | ![]() |
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-- | 101 | -- | ||||
| If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random. | |||||||||
| Wrap | ![]() |
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15 | 90 | 100 | ||||
| Gives the target the Bound status. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 600 | 91 | 134 | 95 | 100 | 100 | 80 | |
| Max Stats Hindering Nature |
Standard | 166 - 198 | 138 - 167 | 103 - 132 | 108 - 136 | 108 - 136 | 90 - 118 |
| Max Stats Neutral Nature |
Standard | 166 - 198 | 154 - 186 | 115 - 147 | 120 - 152 | 120 - 152 | 100 - 132 |
| Max Stats Beneficial Nature |
Standard | 166 - 198 | 169 - 204 | 126 - 161 | 132 - 167 | 132 - 167 | 110 - 145 |
91
134
95
80
100
100
Mega Dragonite | |||||
| Picture | |||||
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| Name | Other Names | No. | Type | ||||||||||
| Mega Dragonite |
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| Classification | Height | Weight | Capture Rate | ||||||||||
| Dragon Pokémon | 7'03" 2.2m |
639.3lbs 290kg |
| Abilities: Multiscale | |||||
| Multiscale: Reduces damage afflicted to the Pokémon by 50% if at maximum HP | |||||
| Damage Taken | |||||||||||||||||
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| *1 | *0.5 | *0.5 | *1 | *0.25 | *4 | *0.5 | *1 | *0 | *1 | *1 | *0.5 | *2 | *1 | *2 | *1 | *1 | *2 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 700 | 91 | 124 | 115 | 145 | 125 | 100 | |
| Max Stats Hindering Nature |
Standard | 166 - 198 | 129 - 158 | 121 - 150 | 148 - 177 | 130 - 159 | 108 - 136 |
| Max Stats Neutral Nature |
Standard | 166 - 198 | 144 - 176 | 135 - 167 | 165 - 197 | 145 - 177 | 120 - 152 |
| Max Stats Beneficial Nature |
Standard | 166 - 198 | 158 - 193 | 148 - 183 | 181 - 216 | 159 - 194 | 132 - 167 |
91
124
115
100
125
145
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