#711 Gourgeist

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex
Champions Pokédex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Gourgeist
Japan: Pumpjin
パンプジン
French: Banshitrouye
German: Pumpdjinn
Korean: 펌킨인
National: #711
Male :50%
Female :50%
Ghost-type Grass-type
Classification Height Weight
Pumpkin Pokémon 2'11"
0.9m
27.6lbs
12.5kg
Abilities: Pickup - Frisk - Insomnia
Pickup: Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle.
Frisk: Reveals the foe’s held item.
Insomnia: The Pokémon cannot be put to Sleep while having this ability.

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0 *2 *0.5 *0.5 *0.5 *2 *0 *1 *0.5 *2 *1 *1 *1 *2 *1 *2 *1 *1
Evolutionary Chain
Gourgeist
Alternate Forms
Small VarietyMedium VarietyLarge VarietyJumbo Variety
Small VarietyMedium VarietyLarge VarietyJumbo Variety
Gourgeist has a form difference based upon how it was when first encountered. This form cannot be changed

Standard Moves

Attack NameTypeCat.Att.Acc.PPEffect %
Ally Switch Ally Switch - Psychic-type Ally Switch: Other Move -- 101 16 --
The user switches spots with one of its allies. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Attract Attract - Normal-type Attract: Other Move -- 100 16 --
Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown.
Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 100 20 --
Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 20 --
The user attacks 2 to 5 times in a row.
Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 12 --
Confuses the target.
Curse Curse - Ghost-type Curse: Other Move -- 101 12 --
Ghost-type: The user loses 1/2 of its max HP to give the target the Cursed status.
Non-Ghost-type: Lowers the user's Speed stat by 1 stage and boosts its Attack and Defense stats by 1 stage.
Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 16 20
Has a 20% chance of making the target flinch.
Destiny Bond Destiny Bond - Ghost-type Destiny Bond: Other Move -- 101 8 --
The user gains the Destiny Bound status. This move fails if used in succession.
Disable Disable - Normal-type Disable: Other Move -- 100 20 --
Gives the target the Move Disabled status for 4 turns.
Endure Endure - Normal-type Endure: Other Move -- 101 12 --
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 12 10
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Explosion Explosion - Normal-type Explosion: Physical Move 250 100 8 --
The user faints upon using this move.
Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned.
Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 8 10
Has a 10% chance of burning the target.
Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 16 10
Has a 10% chance of burning the target.
Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 8 10
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Foul Play Foul Play - Dark-type Foul Play: Physical Move 95 100 16 --
The damage dealt by this move is calculated using the target's Attack stat instead of the user's Attack stat.
Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 12 --
The user's HP is restored by 1/2 of the damage dealt by this move.
Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 8 --
The user gains the Recharging status on the turn after this move is used.
Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The heavier the target the greater this move's power (ranging between 20 and 120).
Grassy Glide Grassy Glide - Grass-type Grassy Glide: Physical Move 55 100 20 --
If the user is under the effect of Grassy Terrain this move's priority becomes +1.
Gyro Ball Gyro Ball - Steel-type Gyro Ball: Physical Move ?? 100 8 --
The lower the user's Speed stat compared to the target's the greater this move's power (ranging between 1 and 150).
Hex Hex - Ghost-type Hex: Special Move 65 100 12 --
This move's power is doubled if the target has a status condition.
Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 8 --
The user gains the Recharging status on the turn after this move is used.
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- 60 20 --
Puts the target to sleep.
Imprison Imprison - Psychic-type Imprison: Other Move -- 101 12 --
The user gains the Sealing Off status.
Leech Seed Leech Seed - Grass-type Leech Seed: Other Move -- 90 12 --
Gives the target the Leech Seeded status.
Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 20 --
Gives the user's side the Light Screen status for 5 turns.
Moonblast Moonblast - Fairy-type Moonblast: Special Move 95 100 16 10
Has a 10% chance of lowering the target's Sp. Atk stat by 1 stage.
Mystical Fire Mystical Fire - Fire-type Mystical Fire: Special Move 75 100 12 --
Lowers the target's Sp. Atk stat by 1 stage.
Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
Boosts the user's Sp. Atk stat by 2 stages.
Pain Split Pain Split - Normal-type Pain Split: Other Move -- 101 20 --
The user adds its remaining HP to the target's remaining HP then splits the total in half for them to share.
Phantom Force Phantom Force - Ghost-type Phantom Force: Physical Move 90 100 12 --
The user gains the Concealed status on the turn this move is used then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.
Poltergeist Poltergeist - Ghost-type Poltergeist: Physical Move 110 90 8 --
This move fails if the target isn't holding an item.
Power Whip Power Whip - Grass-type Power Whip: Physical Move 120 85 12 --
Protect Protect - Normal-type Protect: Other Move -- 101 8 --
The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Psychic Psychic - Psychic-type Psychic: Special Move 90 100 12 10
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Rest Rest - Psychic-type Rest: Other Move -- 101 8 --
Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full.
Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 12 30
Has a 30% chance of making targets flinch.
Round Round - Normal-type Round: Special Move 60 100 16 --
If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled.
Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 20 --
Gives the user's side the Safeguard status for 5 turns.
Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 12 --
Lowers the target's Speed stat by 2 stages.
Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 16 --
Self-Destruct Self-Destruct - Normal-type Self-Destruct: Physical Move 200 100 8 --
The user faints upon using this move.
Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 16 20
Has a 20% chance of lowering the target's Sp. Def stat by 1 stage.
Shadow Sneak Shadow Sneak - Ghost-type Shadow Sneak: Physical Move 40 100 20 --
Skill Swap Skill Swap - Psychic-type Skill Swap: Other Move -- 101 12 --
The user and the target swap their Abilities.
Skitter Smack Skitter Smack - Bug-type Skitter Smack: Physical Move 70 90 12 --
Lowers the target's Sp. Atk stat by 1 stage.
Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 12 --
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 12 30
Has a 30% chance of poisoning the target.
Snore Snore - Normal-type Snore: Special Move 50 100 16 30
Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 12 --
The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition.
Substitute Substitute - Normal-type Substitute: Other Move -- 101 12 --
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP.
Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 8 --
Summons harsh sunlight for 5 turns.
Thief Thief - Dark-type Thief: Physical Move 60 100 20 --
If the user is not already holding an item it steals the target's held item.
Trick Trick - Psychic-type Trick: Other Move -- 100 12 --
The user and the target swap their held items.
Trick Room Trick Room - Psychic-type Trick Room: Other Move -- 101 8 --
Gives the entire field the Trick Room status for 5 turns.
Trick-or-Treat Trick-or-Treat - Ghost-type Trick-or-Treat: Other Move -- 100 20 --
Gives the target the Trick-or-Treating status.
Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 16 --
Burns the target.
Worry Seed Worry Seed - Grass-type Worry Seed: Other Move -- 100 12 --
Changes the target's Ability to Insomnia.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 494 65 90 122 58 75 84
Max Stats
Hindering Nature
Standard 140 - 172 99 - 127 127 - 156 70 - 99 85 - 114 93 - 122
Max Stats
Neutral Nature
Standard 140 - 172 110 - 142 142 - 174 78 - 110 95 - 127 104 - 136
Max Stats
Beneficial Nature
Standard 140 - 172 121 - 156 156 - 191 85 - 121 104 - 139 114 - 149
65
90
122
84
75
58

Stats - Small Variety

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 494 55 85 122 58 75 99
Max Stats
Hindering Nature
Standard 115 - 162 94 - 123 127 - 156 70 - 99 85 - 114 107 - 135
Max Stats
Neutral Nature
Standard 115 - 162 105 - 137 142 - 174 78 - 110 95 - 127 119 - 151
Max Stats
Beneficial Nature
Standard 115 - 162 115 - 150 156 - 191 85 - 121 104 - 139 130 - 166
55
85
122
99
75
58

Stats - Large Variety

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 494 75 95 122 58 75 69
Max Stats
Hindering Nature
Standard 135 - 182 103 - 132 127 - 156 70 - 99 85 - 114 80 - 108
Max Stats
Neutral Nature
Standard 135 - 182 115 - 147 142 - 174 78 - 110 95 - 127 89 - 121
Max Stats
Beneficial Nature
Standard 135 - 182 126 - 161 156 - 191 85 - 121 104 - 139 97 - 133
75
95
122
69
75
58

Stats - Jumbo Variety

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 494 85 100 122 58 75 54
Max Stats
Hindering Nature
Standard 145 - 192 108 - 136 127 - 156 70 - 99 85 - 114 66 - 95
Max Stats
Neutral Nature
Standard 145 - 192 120 - 152 142 - 174 78 - 110 95 - 127 74 - 106
Max Stats
Beneficial Nature
Standard 145 - 192 132 - 167 156 - 191 85 - 121 104 - 139 81 - 116
85
100
122
54
75
58

<--- Trevenant #709
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Avalugg
Avalugg --->