Abilities

Abilities, a feature that was introduced in the games Ruby/Sapphire have become a vital aid to every Pokémon trainer. Each of the 386 Pokémon have a special Ability some unique to that Pokémon, others spread about through many other Pokémon. Some Pokémon even get a selection of two Abilities, however it can only have one and once it has that one, it's stuck with that one

Abilities tend to range from having certain battle effects such as Paralysis when Physical Contact is made to allowing Wild Pokémon to appear more on the Overworld. All Pokémon games since Ruby & Sapphire have made use of these abilities. However in Pokémon Emerald certain abilities received an extra boost and an additional off-Overworld effect.

This page is to allow for an easy look at each of the different abilities including lists of the Pokémon that know the ability:

Adaptibility
 

In-Battle Effect:
If this Pokémon uses an attack that has the same type as it, then the move's power is increased

 

Aftermath
 

In-Battle Effect:
If this Pokémon was fainted by a Physical Attack, the opponent receives damage

 

Air Lock
Game's Text:
Negates weather effects.

In-Battle Effect:
All weather effects are nulled while this Pokémon is on the field

Anger Point
 

In-Battle Effect:
This Pokémon's attack rises when hit with a Critical Hit

 

Anticipation
 

In-Battle Effect:
Tells you if your foe has a Super Effective Attack

 

Arena Trap
Game's Text:
Prevents Fleeing

In-Battle Effect:
The opponent can niether run or switch. Flying type Pokémon and those with the Levitate Ability are unaffected. If this Pokémon switches out, the opponent is still trapped for that turn. The opponent can still switch using Baton Pass

Overworld Effect:
If the Pokémon is at the leading place in your party, the chance of encountering the wild Pokémon is increased to 200% of normal.

Bad Dreams
 

In-Battle Effect:
If the opponent is alseep, it loses health every turn

 

Battle Armor
Game's Text:
Blocks critical hits.

In-Battle Effect:
Opponent's moves cannot Critical Hit.

Blaze
Game's Text:
Ups Fire moves in a pinch.

In-Battle Effect:
When HP is below 1/3rd, fire's power increases to 1.5 times the normal.

Cacophony
Game's Text:
Avoids sound-based moves.

In-Battle Effect:
Unaffected by sound moves.

 

Chlorophyll
Game's Text:
Raises Speed in sunshine.

In-Battle Effect:
When the weather is Shining Bright, the Pokémon's Speed doubles. However it's Speed will not double on the turn that the weather changes.

Clear Body
Game's Text:
Prevents ability reduction.

In-Battle Effect:
Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves.

Cloud Nine
Game's Text:
Negates weather effects.

In-Battle Effect:
All weather effects are nulled while this Pokémon is on the field

Color Change
Game's Text:
Changes type to foe's move.

In-Battle Effect:
This Pokémon's type becomes the type of the last damaging move which hit it.

Compoundeyes
Game's Text:
Raises Accuracy.

In-Battle Effect:
Raises the Pokémon's accuracy by 30%.

Overworld Effect:
If the Pokémon is in the leading place in your party, the chance of encountering a wild Pokémon holding an item increases.

Cute Charm
Game's Text:
Infatuates on contact.

In-Battle Effect:
The opponent has a 30% chance of being Attracted when using an attack that requires physical contact against this Pokémon.

Overworld Effect:
If the Pokémon is in the leading place in your party, the chance of encountering a wild Pokémon of the opposite gender will be 66.6% regardless of Pokémon Gender Ratios. Does not effect swarming Pokémon.

Damp
Game's Text:
Prevents self-destruction.

In-Battle Effect:
Explosion and Selfdestruct will not work while the Pokémon is on the field.

Download
 

In-Battle Effect:
Depending on foe's strongest stat, this Pokémon raises itself in that stat

 

Drizzle
Game's Text:
Summons rain in battle.

In-Battle Effect:
Weather changes to Rain when the Pokémon enters the battle.

Drought
Game's Text:
Summons sunlight in battle.

In-Battle Effect:
Weather changes to Sunshine when the Pokémon enters the battle.

Dry Skin
 

In-Battle Effect:
If Sunny Day is in Effect, this Pokémon's HP Decreases. If Rain Dance is in effect, this Pokémon's HP increases

 

Early Bird
Game's Text:
Awakens quickly from Sleep.

In-Battle Effect:
Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes

Effect Spore
Game's Text:
Leaves spores on contact.

In-Battle Effect:
The opponent has a 10% chance of being induced by Paralysis, Poison or Sleep when using an attack that requires physical contact against this Pokémon.

Filter
 

In-Battle Effect:
If the opponent attacks this Pokémon with an attack that is Super Effective, the attack does half damage

 

Flame Body
Game's Text:
Burns the foe on contact.

In-Battle Effect:
The opponent has a 30% chance of being Burned when using an attack that requires physical contact against this Pokémon.

Overworld Effect:
Eggs hatch in half the time.

Flash Fire
Game's Text:
Powers up if hit by fire.

In-Battle Effect:
Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal 1.5 times the normal damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks. For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.

Flower Gift
 

In-Battle Effect:
Form Changes when Sunny Day is in effect. Stats are also raised

 

Forecast
Game's Text:
Changes with the weather.

In-Battle Effect:
This Pokémon's type and figure change with the weather.

Forewarn
 

In-Battle Effect:
Allows you to see all of your opponent's attacks

 

Frisk
 

In-Battle Effect:
Allows you to see your opponent's hold items

 

Gluttony
 

In-Battle Effect:
This Pokémon Uses Held Berries quicker

 

Guts
Game's Text:
Ups Attack if suffering.

In-Battle Effect:
Attack raises to 1.5 times the normal when induced with a status (Burn, Paralyze, Sleep, Poison, Freeze). Burn's effect of lowering Attack is still applied.

Heat Proof
 

In-Battle Effect:
Fire Attacks used against this Pokémon have their damage lowered

 

Honey Gather
 

In-Battle Effect:
Collects Sweet Honey after battle

 

Huge Power
Game's Text:
Raises Attack.

In-Battle Effect:
The Pokémon's attack power is doubled in battle while having this ability.

Hustle
Game's Text:
Trades accuracy for power.

In-Battle Effect:
Damage from physical attacks is 1.5 times the normal, but average accuracy is only 80%.

Overworld Effect:
If the Pokémon is in the leading place in your party, chance of encountering a high level wild Pokémon decreases to 50%.

Hydration
 

In-Battle Effect:
When Rain Dance is in effect, All Status Effects on this Pokémon are Cured

 

Hyper Cutter
Game's Text:
Prevents ATTACK reduction.

In-Battle Effect:
Opponent cannot lower this Pokémon's Attack value. This Pokémon may still lower its own Attack value using a move of by itself.

Overworld Effect:
The move Cut cuts a larger range of tall grass

Ice Body
 

In-Battle Effect:
This Pokémon's HP Recovers during Hail

 

Illuminate
Game's Text:
Encounter rate increases.

Overworld Effect:
If the Pokémon is in the leading place in your party, chance of encountering a wild Pokémon increases to 200% of normal

Immunity
Game's Text:
Prevents Poisoning.

In-Battle Effect:
The Pokémon cannot be Poisoned while having this ability

Inner Focus
Game's Text:
Prevents flinching.

In-Battle Effect:
This Pokémon will not flinch. Does not prevent flinching with Focus Punch.

Insomnia
Game's Text:
Prevents sleep.

In-Battle Effect:
The Pokémon cannot fall asleep while having this ability.

Intimidate
Game's Text:
Lowers the foe's Attack.

In-Battle Effect:
Upon entering battle, the opponent's Attack lowers one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.

Overworld Effect:
If the Pokémon is in the leading place in your party, chance of encountering a lower level wild Pokémon decreases by 50%.

Iron Fist
 

In-Battle Effect:
This Pokémon's Punching Attacks are increased in power

 

Keen Eye
Game's Text:
Prevents loss of accuracy

In-Battle Effect:
Opponent cannot lower this Pokémon's accuracy.

Overworld Effect:
If the Pokémon is in the leading place in your party, chance of encountering a lower level wild Pokémon decreases by 50%.

Klutz
 

In-Battle Effect:
This Pokémon cannot use Hold Items

 

Leaf Guard
 

In-Battle Effect:
Any Status Effects on this Pokémon are healed when Sunny Day is in effect

 

Levitate
Game's Text:
Not hit by Ground attacks

In-Battle Effect:
Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.

Lightning Rod
Game's Text:
Draws electrical moves

In-Battle Effect:
Electric type moves are drawn to this Pokémon.

Overworld Effect:
Amount of calls on Entry Call is increased

Limber
Game's Text:
Prevents paralysis.

In-Battle Effect:
The Pokémon cannot be Paralyzed while having this ability.

Liquid Ooze
Game's Text:
Draining causes injury.

In-Battle Effect:
When the opponent absorbs Hit Points from this Pokémon, the opponent instead loses Hit Points.

Magic Guard
 

In-Battle Effect:
Only attacks that do damage work on this Pokémon

 

Magma Armor
Game's Text:
Prevents freezing.

In-Battle Effect:
This Pokémon cannot be Frozen while having this ability. Overworld Effect:
Eggs hatch in half the time.

Magnet Pull
Game's Text:
Traps Steel-type Pokémon

In-Battle Effect:
Steel types cannot run nor switch while this Pokémon is in battle. Because the opponent's switching is blocked, the opponent cannot switch on the turn this Pokémon switches out of battle. The opponent may still switch with Baton Pass.

Overworld Effect:
If the Pokémon is in the leading place in your party, chance of encountering a Steel-type wild Pokémon increases to 150%.

Marvel Scale
Game's Text:
Ups Defense if suffering.

In-Battle Effect:
Defense raises to 1.5 times the normal when induced with a status (Burn, Paralyze, Sleep, Poison, Freeze)

Minus
Game's Text:
Powers up with Plus.

In-Battle Effect:
When battling with Plus Special Attack increases to 1.5 times the normal.

Mold Breaker
 

In-Battle Effect:
The Opponent's Ability has no effect

 

Motor Drive
 

In-Battle Effect:
When this Pokémon is hit with an Electric attack, it's speed Increases

 

MultiType
 

In-Battle Effect:
Depending on the Plate attached, this Pokémon's type and form change

 

Natural Cure
Game's Text:
Heals upon switching out.

In-Battle Effect:
The Pokémon's status is healed when withdrawn from battle.

No Guard
 

In-Battle Effect:
All Attacks while this Pokémon is in Battle have 100% Accuracy

 

Normalize
 

In-Battle Effect:
All this Pokémon's moves are of Normal type

 

Oblivious
Game's Text:
Prevents attraction

In-Battle Effect:
The Pokémon cannot be Attracted while having this ability.

Overgrow
Game's Text:
Ups Grass moves in a pinch.

In-Battle Effect:
When HP is below 1/3rd Grass's power increases to 1.5 times the normal.

Own Tempo
Game's Text:
Prevents confusion.

In-Battle Effect:
The Pokémon cannot be Confused while having this ability.

PickUp
Game's Text:
May pick up items.

In-Battle Effect:
Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item.

Plus
Game's Text:
Powers up with Minus.

In-Battle Effect:
When battling with Minus Special Attack becomes 1.5 times the normal.

Poison Heal
 

In-Battle Effect:
HP Increases when afflicted with a Status Condition

 

Poison Point
Game's Text:
Poisons foe on contact.

In-Battle Effect:
The opponent has a 30% chance of being induced with Poison when using an attack that requires physical contact against this Pokémon.

Pressure
Game's Text:
Raises foe's PP usage.

In-Battle Effect:
When this Pokémon is hit by a move the opponent's PP lowers by 2 rather than 1.

Overworld Effect:
If the Pokémon is in the leading place in your party, chance of encountering a high level wild Pokémon decreases to 50%.

Pure Power
Game's Text:
Raises Attack.

In-Battle Effect:
The Pokémon's attack power is doubled in battle while having this ability.

Quick Feet
 

In-Battle Effect:
If this Pokémon is inflicted with a Status Condition, its Speed Increases

 

Reckless
 

In-Battle Effect:
All retaliatory moves have increased power

 

Rivalry
 

In-Battle Effect:
If the opponent is of the same Gender as this Pokémon, then this Pokémon's Attack rises

 

Rain Dish
Game's Text:
Slight HP recovery in rain.

In-Battle Effect:
If Rain weather is in effect recovers 1/16th max hit points at the end of the turn.

Rock Head
Game's Text:
Prevents recoil damage.

In-Battle Effect:
Does not receive recoil damage from recoil-causing attacks.

Rough Skin
Game's Text:
Hurts to touch.

In-Battle Effect:
The opponent is hurt by 1/16th hit points of recoil when using an attack, that requires physical contact, against this Pokémon.

Run Away
Game's Text:
Makes escaping easier.

In-Battle Effect:
Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability.

Sand Stream
Game's Text:
Summons a sandstorm.

In-Battle Effect:
Sandstorm blows when the Pokémon enters battle.

Sand Veil
Game's Text:
Ups evasion in a sandstorm.

In-Battle Effect:
Raises the Pokémon's evasion during a sandstorm by one level.

Overworld Effect:
If the Pokémon is in the leading place in your party, chance of encountering a wild Pokémon during a sandstorm decreases to 50%.

Scrappy
 

In-Battle Effect:
Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves

 

Serene Grace
Game's Text:
Promotes added effects.

In-Battle Effect:
The chances of a move having an extra effect doubles.

Shadow Tag
Game's Text:
Prevents the foe's escape.

In-Battle Effect:
The opponent cannot run nor switch. If this Pokémon switches, the opponent will remain trapped. The opponent may still switch by using Baton Pass.

Shed Skin
Game's Text:
Heals the body by shedding.

In-Battle Effect:
Every turn, this Pokémon has a 1 in 3 chance of healing from a status condition

Shell Armor
Game's Text:
Blocks critical hits.

In-Battle Effect:
Opponent's moves cannot Critical Hit.

Shield Dust
Game's Text:
Prevents added effects.

In-Battle Effect:
Damaging moves used by the opponent will not have an additional effect.

Simple
 

In-Battle Effect:
Effects from the user's Hold Items and Attacks are increased

 

Skill Link
 

In-Battle Effect:
Raises number of hits when using moves that hit multiple times

 

Slow Start
 

In-Battle Effect:
This Pokémon's Attack & Speed is halved for the first few turns

 

Sniper
 

In-Battle Effect:
Increases the base value of an attack during critical hit

 

Snow Cloak
 

In-Battle Effect:
This Pokémon's Evasion Rises in a Hailstorm

 

Snow Warning
 

In-Battle Effect:
When this Pokémon is brought into battle, a Snow Storm blasts

 

Solar Power
 

In-Battle Effect:
When Sunny Day is in effect, HP decreases but Special Attack increases

 

Solid Rock
 

In-Battle Effect:
Any Attacks that are Super Effective on this Pokémon have their damage lowered

 

Soundproof
Game's Text:
Avoids sound-based moves.

In-Battle Effect:
Unaffected by sound moves.

Speed Boost
Game's Text:
Gradually boosts Speed.

In-Battle Effect:
Speed increases by one stage each turn except the turn that the Pokémon is switched into battle.

Static
Game's Text:
Paralyzes on contact.

In-Battle Effect:
The opponent has a 30% chance of being induced with Paralysis when using an attack, that requires physical contact, against this Pokémon.

Overworld Effect:
If the Pokémon is in the leading place in your party, chance of encountering an Electric-type wild Pokémon increases to 150%.

Stall
 

In-Battle Effect:
This Pokémon always moves slower than the foe

 

Steadfast
 

In-Battle Effect:
This Pokémon's speed increases when flinched

 

Stench
Game's Text:
Helps repel wild Pokémon.

Overworld Effect:
If the Pokémon is in the leading place in your party, chance of encountering a wild Pokémon decreases to 50%. In Battle Pyramid, it decreases to 75%.

Sticky Hold
Game's Text:
Prevents item theft.

In-Battle Effect:
This Pokémon's item cannot be taken.

Overworld Effect:
When fishing, Pokémon are easier to catch.

Storm Drain
 

In-Battle Effect:
All Water Attacks are drawn to this Pokémon

 

Sturdy
Game's Text:
Negates 1-hit KO attacks.

In-Battle Effect:
The Pokémon is unaffected by One Hit Knock Out moves

Suction Cups
Game's Text:
Firmly anchors the body.

In-Battle Effect:
This Pokémon cannot be switched if the opponent uses Roar or Whirlwind.

Overworld Effect:
When fishing, Pokémon are easier to catch.

Super Luck
 

In-Battle Effect:
Higher Chance of performing a Critical Hit

 

Swarm
Game's Text:
Ups Bug moves in a pinch.

In-Battle Effect:
When HP is below 1/3rd, Bug's power increases to 1.5 times the normal.

Overworld Effect:
While travelling, the roar of common wild Pokémon can be heard more often

Swift Swim
Game's Text:
Raises SPEED in rain.

In-Battle Effect:
When rainy, The Pokémon's Speed doubles. However, Speed will not double on the turn weather becomes Rain.

Synchronize
Game's Text:
Passes on status problems.

In-Battle Effect:
When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed

Overworld Effect:
If the Pokémon is in the leading place in your party, chance of encountering a wild Pokémon with the same nature will be 50%.

Tangled Feet
 

In-Battle Effect:
Evasion Increases when Confused

 

Technician
 

In-Battle Effect:
The power of this Pokémon's Weaker moves are increased

 

Thick Fat
Game's Text:
Heat-and-cold protection

In-Battle Effect:
Fire and Ice-type moves deal 50% of their normal damage.

Tinted Lens
 

In-Battle Effect:
After using an ineffective attack, the power of that attack increases

 

Torrent
Game's Text:
Ups Water moves in a pinch.

In-Battle Effect:
When HP is below 1/3rd, Water's power increases to 1.5 times the normal.

Trace
Game's Text:
Copies special ability.

In-Battle Effect:
Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, a random opponent's ability will be copied.

Truant
Game's Text:
Moves only every two turns.

In-Battle Effect:
This Pokémon cannot attack consecutively while having this ability.

Unaware
 

In-Battle Effect:
The foe's stat changes are ignored

 

Unburden
 

In-Battle Effect:
If this Pokémon has no hold item, its speed increases.

 

Vital Spirit
Game's Text:
Prevents sleep.

In-Battle Effect:
The Pokémon cannot fall Asleep while having this ability.

Overworld Effect:
If the Pokémon is in the leading place in your party, chance of encountering a high level wild Pokémon decreases to 50%.

Volt Absorb
Game's Text:
Turns electricity into HP.

In-Battle Effect:
The Pokémon heals up to 1/4 of it's maximum Hit Points when hit with Electric-type moves

Water Absorb
Game's Text:
Changes water into HP.

In-Battle Effect:
The Pokémon heals up to 1/4 of it's maximum Hit Points when hit with Water-type moves

Water Veil
Game's Text:
Prevents burns.

In-Battle Effect:
This Pokémon cannot be burned while having this ability.

White Smoke
Game's Text:
Prevents ability reduction.

In-Battle Effect:
Opponents' moves which lower this Pokémon's stat values have no effect. However this Pokémon may lower its own stats with its own moves.

Overworld Effect:
If the Pokémon is in the leading place in your party, chance of encountering a wild Pokémon decreases to 50%.

Wonder Guard
Game's Text:
"Super effective" hits.

In-Battle Effect:
The Pokémon is only harmed by Super Effective damage, weather effects and condition effects.

 
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